Motivation is a Game of Inches
"Football is a game of inches and inches make a champion."
How many hail mary passes are thrown by championship teams each year (less than the number of runs or shorter slant passes)?
How many grand slams are hit by the World Series Champion each year (less than the number of singles)?
How many hole-in-ones does Mickelson have each year (less than the number of birdies)?
In other words – champions don't consistently perform because of big plays.
Motivation – or more accurately – incentive and reward programs – are the same. Designing a great program that helps you achieve business objectives isn't a matter of big goals and big plans.
It's an exercise in grinding out the inches.
But we don't like that. We like the big plays. The hail mary's, the 101 yard kick-off return. We like the grand slam home run. We like the hole in one.
We like big and we like flashy.
Low Probability
Unfortunately, big and flashy are low probability plays. But our desire to be featured on the highlight reel influences how we design incentive programs. Too often we take this "go big or go home" attitude and apply it to our reward programs. We offer huge awards for huge returns. We promote the big payoff for big results.
What we're really doing is creating a hot mess of failure and bad behaviors. With little probability of success.
Coaching Little League
Most of us can remember a time in our past (some more distant than others) when a coach told us – "don't swing for the fences – just get a hit" – or – "three runs of 4 yards is as good as one play of 10." We teach our kids that doing a bunch of little things well will result in success.
Somehow we lose that coaching intelligence when we hit the business world. Maybe because few magazines or papers write about the company that just plugs along, making profits, returning shareholder value, retaining employees, adding value. We want the headline for going big.
Programs Should Be Designed for the Little Things
When you design your next program look at the little things that add up to success and reward them. Don't simply set a goal and attach a big trip to Hawaii to it. Look at the steps that lead to success. If you have a sales reward program – reward the number of calls, the number of meetings, the number of qualified proposals. You'll be surprised how many sales will close if your people are focused on the little things. If you have non-sales emplyees – look at the job functions and the tasks associated with success in the position – reward those tasks.
Rewarding Big = Losing Big
Focusing on the big result forces your audience to take their eye off of the little things that truly drive success.
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http://www.lanterngroup.com Kurt Nelson
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http://profile.typepad.com/2of6 Paul Hebert
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http://www.lanterngroup.com Kurt Nelson
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http://profile.typepad.com/2of6 Paul Hebert
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Scott Crandall
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http://profile.typepad.com/2of6 Paul Hebert
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http://globoforce.blogspot.com Derek Irvine, Globoforce
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http://profile.typepad.com/2of6 Paul Hebert
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Jason
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http://profile.typepad.com/2of6 Paul Hebert
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http://globoforce.blogspot.com Derek Irvine, Globoforce
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http://profile.typepad.com/2of6 Paul Hebert
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http://globoforce.blogspot.com Derek Irvine, Globoforce
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Phil Turner







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